Experientia
Selected posts from Mark Vanderbeeken's blog "Putting People First" are included in the UXnet news.
Website: http://www.experientia.com/blog
Wednesday, February 10th, 2010
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Both Jon Kolko (frog design) and Rob Tannen (Bresslergroup) reflect on their experience at the Interaction10 conference that took place last weekend in Savannah, Georgia.
Jon’s thoughtful analysis starts with a reflection on why he thinks the profession of Interaction Design reaching a critical divide.
“The divide seems to break down around two forces of gravity, loosely identified as:
A. Design, as a discipline. A locus of study, similar to science or art in breadth and depth, and focused on criticism, behavioral change, craft, empathy, humanism, and reflection.
B. UX, as a form of applied design in the context of marketing, and focused on consumption, speed, innovation, and often, apparently, compromise.”
Rob on the other hand emphasises the retrospective nature of this year’s conference.
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Wednesday, February 10th, 2010
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Both Jon Kolko (frog design) and Rob Tannen (Bresslergroup) reflect on their experience at the Interaction10 conference that took place last weekend in Savannah, Georgia.
Jon’s thoughtful analysis starts with a reflection on why he thinks the profession of Interaction Design reaching a critical divide.
“The divide seems to break down around two forces of gravity, loosely identified as:
A. Design, as a discipline. A locus of study, similar to science or art in breadth and depth, and focused on criticism, behavioral change, craft, empathy, humanism, and reflection.
B. UX, as a form of applied design in the context of marketing, and focused on consumption, speed, innovation, and often, apparently, compromise.”
Rob on the other hand emphasises the retrospective nature of this year’s conference.
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Wednesday, February 10th, 2010
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Niklas Wolkert & Brad Nunnally round up their reporting on Johnnyy Holland on the Interaction10 conference in Savannah, Georgia – this time focused on the third and final day.
This review covers presentations by Jeffery Blais, Cindy Chastain, Gretchen Andersson, Kel Smith and Dan Hill.
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Monday, February 8th, 2010
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For the past four years, Microsoft Research (MSR) has sponsored a symposium on social computing that “brings together academic and industry researchers, developers, writers, and influential commentators in order to open new lines of communication among previously disconnected groups.”
The theme of the 2010 symposium, held at ITP at NYU, was “The city as platform”, which revolved around various sub-topic such as urban informatics, the city as a social technology, pervasive games and government infrastructure/data.
Participants included Genevieve Bell, Julian Bleecker, Ben Cerveny, Tom Coates, Anil Dash, Russell Davies, Alexandra Deschamps-Sonsino, Adam Greenfield, Liz Goodman, Usman Haque, Tom Igoe, Natalie Jeremijenko, Steven Johnson, Matt Jones, Jennifer Magnolfi, Mike Migurski, Nicolas Nova, Ray Ozzie, Clay Shirky, Kevin Slavin, Molly Steenson, Linda Stone, Alice Taylor, Anthony Townsend, Duncan Wilson and many more.
You can read elaborate and well-written symposium reports by Nicolas Nova (LIFT Lab) and Dan Hill (City of Sound / ARUP).
By the way, do also check Dan Hill’s urbanistic take on the iPad. |
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Monday, February 8th, 2010
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For the past four years, Microsoft Research (MSR) has sponsored a symposium on social computing that “brings together academic and industry researchers, developers, writers, and influential commentators in order to open new lines of communication among previously disconnected groups.”
The theme of the 2010 symposium, held at ITP at NYU, was “The city as platform”, which revolved around various sub-topic such as urban informatics, the city as a social technology, pervasive games and government infrastructure/data.
Participants included Genevieve Bell, Julian Bleecker, Ben Cerveny, Tom Coates, Anil Dash, Russell Davies, Alexandra Deschamps-Sonsino, Adam Greenfield, Liz Goodman, Usman Haque, Tom Igoe, Natalie Jeremijenko, Steven Johnson, Matt Jones, Jennifer Magnolfi, Mike Migurski, Nicolas Nova, Ray Ozzie, Clay Shirky, Kevin Slavin, Molly Steenson, Linda Stone, Alice Taylor, Anthony Townsend, Duncan Wilson and many more.
You can read elaborate and well-written symposium reports by Nicolas Nova (LIFT Lab) and Dan Hill (City of Sound / ARUP).
By the way, do also check Dan Hill’s urbanistic take on the iPad. |
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Sunday, February 7th, 2010
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Niklas Wolkert & Brad Nunnally provide their second report on Johnnyy Holland on the Interaction10 conference in Savannah, Georgia – this time focused on the second day.
“After a night of some great parties, and even better conversation, the second day of Interaction 10 began with a preview of the new IxDA.org website redesign. The team doing the redesign covered all the great new features that are coming, and went into detail on how local groups will be able to leverage the new site for their own networks and events. The excitement from yesterday was easily carried over, and people were pumped to see what the presenters had in store for us today.”
This time they review presentations by Ezio Manzini, Shelly Evenson, Timo Arnall, Ben Fullerton, Kevin Cheng, Steve Baty, Chris Fahey, and Paola Antonelli.
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Saturday, February 6th, 2010
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Niklas Wolkert & Brad Nunnally report on Johnnyy Holland on the first day of the Interaction10 conference in Savannah, Georgia.
“If one thing had to describe the overall theme of the first day it would be the importance of providing meaning in the work that we do. Below are recaps of the opening and closing keynotes, as well as some of the sessions from the day.”
Check their review on presentations by Nathan Shedroff, Dave Gray, Nate Bolt, Matt Cottam, Kendra Shimmell, Nicolas Nova and Jon Kolko.
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Monday, February 1st, 2010
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Stowe Boyd arguest that the metaphors of computing user experience are holding us back from new ways of structuring our interaction through computers.
“the thing that is blocking us from moving forward, to a better user experience centered on social interaction and not physical data, are the existing metaphors of OS’s. Since we are living in a world of general purpose computers running Unix, Mac OS, and Windows — and we need to have them interoperate — we seem stuck in the 90’s.
To have a break with the past, and to make the past a platform, we have to push it under and not pretend that its constructs are desirable. We need to push files, folders and the notion of a desktop under the surface of a better user experience, and keep it under. Let a new generation of user experience shield us from that drudgery and detail.
The only way forward is to build a new user experience on top of the physical hardware and software that form a platform for it, and conceal it’s nasty details from us.
This is one aspect of the genius of the iPhone and iPad generation of devices: we don’t need to know about the files and folders. We don’t need a desktop with data bundles lying in piles.”
But, he says, “This break with the past is made faster and less difficult if the new system is closed.”
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Saturday, January 23rd, 2010
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Ethnographer Tricia Wang wrote an excellent and long comment on why Google is having troubles in China:
While unfortunate that Google.CN may be shutting down, my ethnographic work in China revealed five things that aren’t being told in the current story:
- Many Chinese internet users don’t find Google to be very useful. Therefore, a Google withdrawal would not have any immediate impact on the daily Chinese internet user because most people search with Baidu, the reigning search engine in China.
- Many Chinese internet users prefer Baidu over Google because using Baidu makes them feel more “Chinese.” Baidu does an excellent job at tapping into nationalistic fervor to promote itself as being the most superior search engine for Chinese users.
- Chinese internet users don’t know how to get to the Google site. While they may “know” of Google, it’s a whole other matter when it comes to typing or saying Google’s name.
- Google is primarily used by highly educated netizens. And even these users prefer Google.COM over Google.CN.
- Google is not successful at reaching the mobile internet market.
[...]
It’s one thing if Google’s difficulties could just simply be attributed to government interference, and bad marketing and publicity. But that’s not the case. Their services just simply are not useful for most Chinese users. I suggest that Google dedicate itself to understanding the Chinese market in a socio-anthropological way. They should be hiring teams of Chinese and non-Chinese ethnographers, sociologists, and anthropologists to work intimately in all phases with human-computer interaction designers, programmers, and R&D managers. Google should invest in long-term fieldwork for teams to immerse themselves in a diversity of environments. While usability tests and focus groups are useful for specific phases of app development, they aren’t as useful for understanding cultural frameworks and practices because by the time an app is being tested, it already has accumulated so many cultural assumptions along the way in the design process that users are asked to test something that functions in the programmer’s world, not the user’s world.
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(via danah boyd) |
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Thursday, January 21st, 2010
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Western companies are struggling to bridge the growing gap created by the evolution of a cyberspace with Chinese characteristics. Kathrin Hille explains some of the cultural (and political) differences in today’s Financial Times.
“[Chinese people] tend to roam the web like a huge playground, whereas Europeans and Americans are more likely to use it as a gigantic library. Recent research by the McKinsey consultancy suggests Chinese users spend most of their time online on entertainment while their European peers are much more focused on work. [...]
Foreign companies have taken a long time to figure out – then adapt to – one of the key features of Chinese consumers: they do not like to type. “Typing is a pain in Chinese,” explains Zhang Honglin, demonstrating how he has to enter a search word in Latin transcription, then pick the right character scrolling through sometimes dozens of different choices in a pop-up window. This is because Mandarin has many thousands of characters. So when 35-year-old Mr Zhang sneaks away from his family’s tobacco and liquor shop in Beijing to an upstairs internet café for hours on end, he navigates almost entirely using the mouse.
Most portals have reacted by filling their pages with hundreds of colourful links competing for attention – creating a cluttered and disorderly view to the western eye but making life easier for Chinese users.
Beyond aesthetics, Chinese web users are much more lively than their western peers – a characteristic that forms consumption preferences.”
The articles also contains a thoughtful reflection on the cultural importance of user-generated content in China.
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