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	<title>User Experience Network &#187; Los Angeles, CA, USA</title>
	<link>http://uxnet.org</link>
	<description>UXnet creates effective, functional, and strategic networks to enable cross-disciplinary collaboration between user experience professionals.</description>
	<pubDate>Fri, 08 Aug 2008 14:57:41 +0000</pubDate>
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			<item>
		<title>Deliverables Poster Session (Santa Monica, CA)</title>
		<link>http://uxnet.org/archives/1172</link>
		<comments>http://uxnet.org/archives/1172#comments</comments>
		<pubDate>Sat, 12 Jul 2008 17:42:34 +0000</pubDate>
		<dc:creator>Kenny Chen</dc:creator>
		
		<category><![CDATA[Calendar]]></category>

		<category><![CDATA[Local meeting]]></category>

		<category><![CDATA[Los Angeles, CA, USA]]></category>

		<guid isPermaLink="false">http://uxnet.org/archives/1172</guid>
		<description><![CDATA[[ July 24, 2008; 7:00 pm to 9:00 pm. ] For those of you who've been to the IA Summit in past years, this session will be familiar to you. This is an entire session dedicated to sharing a variety of deliverables for people to browse through, discuss and be inspired by. It's a chance to see how others are communicating design to their coworkers [...]]]></description>
			<content:encoded><![CDATA[<div class="intact_table"><table class="ec3_schedule"><tr><td colspan="3">July 24, 2008</td></tr><tr><td class="ec3_start">7:00 pm</td><td class="ec3_to">to</td><td class="ec3_end">9:00 pm</td></tr></table></div><p>For those of you who&#8217;ve been to the IA Summit in past years, this session will be familiar to you. This is an entire session dedicated to sharing a variety of deliverables for people to browse through, discuss and be inspired by. It&#8217;s a chance to see how others are communicating design to their coworkers and clients. Pick up some tips and tricks that your peers are using or participate to get feedback on your deliverables!</p>
<p><a href="http://ia.meetup.com/55/calendar/8305145/">More information and to RSVP</a></p>
<p><strong>When:</strong><br />
7:00 PM, July 24th, 2008</p>
<p><strong>Where:</strong><br />
Yahoo! Santa Monica<br />
2450 Broadway<br />
First floor - Training room<br />
Santa Monica, CA 90404</p>
]]></content:encoded>
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		<item>
		<title>Methodology Madness 2: Usability Testing</title>
		<link>http://uxnet.org/archives/1132</link>
		<comments>http://uxnet.org/archives/1132#comments</comments>
		<pubDate>Mon, 16 Jun 2008 00:51:41 +0000</pubDate>
		<dc:creator>Kenny Chen</dc:creator>
		
		<category><![CDATA[Calendar]]></category>

		<category><![CDATA[Los Angeles, CA, USA]]></category>

		<guid isPermaLink="false">http://uxnet.org/archives/1132</guid>
		<description><![CDATA[[ July 25, 2008; 7:00 pm to 9:00 pm. ] What can interaction designers learn from usability testing? Quite a bit! Usability testing is a great tool for improving and validating designs. Not every project requires usability testing and timeline and budget constraints often make it hard to accomplish. Nevertheless, most projects would benefit from at least some usability testing.

This IxDA Los Angeles Salon will [...]]]></description>
			<content:encoded><![CDATA[<div class="intact_table"><table class="ec3_schedule"><tr><td colspan="3">July 25, 2008</td></tr><tr><td class="ec3_start">7:00 pm</td><td class="ec3_to">to</td><td class="ec3_end">9:00 pm</td></tr></table></div><p>What can interaction designers learn from usability testing? Quite a bit! Usability testing is a great tool for improving and validating designs. Not every project requires usability testing and timeline and budget constraints often make it hard to accomplish. Nevertheless, most projects would benefit from at least some usability testing.</p>
<p>This IxDA Los Angeles Salon will be lead by interaction designers and usability practitioners who help us discuss the following questions:</p>
<p>* At what point in the interaction design process should usability testing be performed?<br />
* What kinds of tests are most helpful for interaction design?<br />
* Who should perform the tests? Labs vs. in-house.<br />
* How to best analyze and interpret results to improve interaction design?</p>
<p>Before, during and after the lively discussion, we&#8217;ll have time to chill out and enjoy a tasty spread of food &amp; drinks provided by our gracious hosts at HUGE LA.</p>
<p>100 person limit - RSVP today!</p>
<p>http://www.evite.com/app/publicUrl/UGTAXBYWVJYTYMZDEZFR/usability</p>
<p><strong>WHEN</strong><br />
Wednesday, Jun 25th 7-9pm</p>
<p><strong>WHERE</strong><br />
HUGE LA<br />
11135 Weddington St., Suite 132<br />
North Hollywood, CA, CA 91601 US</p>
]]></content:encoded>
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		<item>
		<title>LA User Experience Meetup 1 Year Birthday Bash (CA, USA)</title>
		<link>http://uxnet.org/archives/983</link>
		<comments>http://uxnet.org/archives/983#comments</comments>
		<pubDate>Sat, 26 Apr 2008 16:11:41 +0000</pubDate>
		<dc:creator>Kenny Chen</dc:creator>
		
		<category><![CDATA[Calendar]]></category>

		<category><![CDATA[Los Angeles, CA, USA]]></category>

		<category><![CDATA[Social]]></category>

		<guid isPermaLink="false">http://uxnet.org/archives/983</guid>
		<description><![CDATA[[ May 28, 2008; 7:00 pm to 9:00 pm. ] Come celebrate the first birthday of the LA-UX Meetup Group with others over food, drinks, music and Wii. You can RSVP at the LA-UX Meetup page (100 max). The event will be held at Avenue A &#124; Razorfish on Wednesday, May 28 from 7:00 PM - 9:00 PM.

6060 Center Drive Suite 150
Los Angeles , CA [...]]]></description>
			<content:encoded><![CDATA[<div class="intact_table"><table class="ec3_schedule"><tr><td colspan="3">May 28, 2008</td></tr><tr><td class="ec3_start">7:00 pm</td><td class="ec3_to">to</td><td class="ec3_end">9:00 pm</td></tr></table></div><p>Come celebrate the first birthday of the LA-UX Meetup Group with others over food, drinks, music and Wii. You can RSVP at the <a href="http://ia.meetup.com/55/calendar/7810928/">LA-UX Meetup</a> page (100 max). The event will be held at Avenue A | Razorfish on Wednesday, May 28 from 7:00 PM - 9:00 PM.</p>
<p>6060 Center Drive Suite 150<br />
Los Angeles , CA 90045</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Cultures of virtual worlds (Irvine, CA, USA)</title>
		<link>http://www.experientia.com/blog/cultures-of-virtual-worlds/</link>
		<comments>http://www.experientia.com/blog/cultures-of-virtual-worlds/#comments</comments>
		<pubDate>Wed, 23 Apr 2008 09:23:52 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
		
		<category><![CDATA[Calendar]]></category>

		<category><![CDATA[Conference]]></category>

		<category><![CDATA[Los Angeles, CA, USA]]></category>

		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=4179</guid>
		<description><![CDATA[[ April 25, 2008 to April 26, 2008. ] A two-day conference this week will bring together scholars, developers and participants in virtual worlds to discuss the emerging cultures being created from a range of online communities. 
Event organizers theorize that virtual worlds can be studied by researchers in the fields of humanities and social sciences.
Cultural anthropologist Mimi Ito, Intel anthropologist Genevieve Bell, UCI [...]]]></description>
			<content:encoded><![CDATA[A two-day conference this week will bring together scholars, developers and participants in virtual worlds to discuss the emerging cultures being created from a range of online communities.Event organizers theorize that virtual worlds can be studied by researchers in the fields of humanities and social sciences.Cultural anthropologist <strong>Mimi Ito</strong>, Intel anthropologist<strong> Genevieve Bell</strong>, UCI informatics professors <strong>Paul Dourish</strong> and<strong> Bonnie Nardi</strong>, Intel researcher <strong>Maria Bezaitis</strong> and UCI anthropologist <strong>Tom Boellstorff</strong> will lead the discussions.

The event is sponsored by Intel Research and UCI’s Department of Anthropology and Center for Ethnography.

Tom Boellstorff, one of the conference organizers, is the author of <a href="http://press.princeton.edu/titles/8647.html">Coming of Age in Second Life: An Anthropologist Explores the Virtually Human</a>. His is the first book to take a look at Second Life from a purely anthropological perspective.
<ul>
	<li><a href="http://today.uci.edu/news/media_advisory_detail.asp?key=413">Press release</a></li>
	<li><a href="http://www.anthro.uci.edu/vws/">Event website</a></li>
</ul>]]></content:encoded>
			<wfw:commentRss>http://www.experientia.com/blog/cultures-of-virtual-worlds/feed</wfw:commentRss>
		</item>
		<item>
		<title>Community Next (West Hollywood, CA)</title>
		<link>http://uxnet.org/archives/893</link>
		<comments>http://uxnet.org/archives/893#comments</comments>
		<pubDate>Mon, 24 Mar 2008 02:56:15 +0000</pubDate>
		<dc:creator>Kenny Chen</dc:creator>
		
		<category><![CDATA[Calendar]]></category>

		<category><![CDATA[Local meeting]]></category>

		<category><![CDATA[Los Angeles, CA, USA]]></category>

		<guid isPermaLink="false">http://uxnet.org/archives/893</guid>
		<description><![CDATA[[ March 29, 2008; 9:00 am to 5:00 pm. ] CommunityNext will be held on Saturday, March 29th in Los Angeles, where speakers will discuss how different forms of social media are taking over the web.  Attendees will learn how the web and media are changing - and what you can do to stay ahead of the curve.

Some of the UX related speakers include [...]]]></description>
			<content:encoded><![CDATA[<div class="intact_table"><table class="ec3_schedule"><tr><td colspan="3">March 29, 2008</td></tr><tr><td class="ec3_start">9:00 am</td><td class="ec3_to">to</td><td class="ec3_end">5:00 pm</td></tr></table></div><p><a href="http://communitynext.com/">CommunityNext</a> will be held on Saturday, March 29th in Los Angeles, where speakers will discuss how different forms of social media are taking over the web.  Attendees will learn how the web and media are changing - and what you can do to stay ahead of the curve.</p>
<p>Some of the UX related speakers include Aza Raskin - the president of <a href="http://www.humanized.com/">Humanized</a> and May Woo - user experience designer for <a href="http://www.saynow.com/">SayNow</a>.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Methodology Madness (North Hollywood, CA)</title>
		<link>http://uxnet.org/archives/882</link>
		<comments>http://uxnet.org/archives/882#comments</comments>
		<pubDate>Fri, 21 Mar 2008 05:52:54 +0000</pubDate>
		<dc:creator>Kenny Chen</dc:creator>
		
		<category><![CDATA[Calendar]]></category>

		<category><![CDATA[IxDA]]></category>

		<category><![CDATA[Los Angeles, CA, USA]]></category>

		<guid isPermaLink="false">http://uxnet.org/archives/882</guid>
		<description><![CDATA[[ April 23, 2008; 7:00 pm to 9:00 pm. ] IxDA LA Salon and HUGE present Methodology Madness. A good methodology can help you organize your thoughts and, ideally, help you design better products. However, with so many methodology flavors out there, it can be a bit confusing. Goal-directed design? Contextual design? Scenario-based design? It's madness! What are the real differences between them anyway? More [...]]]></description>
			<content:encoded><![CDATA[<div class="intact_table"><table class="ec3_schedule"><tr><td colspan="3">April 23, 2008</td></tr><tr><td class="ec3_start">7:00 pm</td><td class="ec3_to">to</td><td class="ec3_end">9:00 pm</td></tr></table></div><p><a href="http://www.ixda.org/">IxDA</a> LA Salon and <a href="http://www.hugeinc.com">HUGE</a> present Methodology Madness. A good methodology can help you organize your thoughts and, ideally, help you design better products. However, with so many methodology flavors out there, it can be a bit confusing. Goal-directed design? Contextual design? Scenario-based design? It&#8217;s madness! What are the real differences between them anyway? More importantly, how effectively can you use them where you work? After all, your work environment largely shapes your process.</p>
<p>This IxDA LA Salon features a panel discussion with experienced designers who practice various methodologies and the folks who hire them. They&#8217;ll talk about how working in-house or for an agency can shape your process and illuminate clues to selecting the method that&#8217;s best for your project and environment.</p>
<p>*Food &amp; Drinks provided by our gracious hosts at HUGE. *50 person limit - RSVP today:</p>
<p>Click <a href="http://www.evite.com/app/publicUrl/GQJHZVWVQTUMYGPEEKQJ/MethodologyMadness">here</a> to RSVP while space lasts.</p>
<p> This event will take place on Wednesday, April 23 from 7:00 to 9:00 PM at</p>
<p>HUGE LA<br />
11135 Weddington St., Suite 131<br />
North Hollywood, CA 91601</p>
]]></content:encoded>
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		<item>
		<title>Tools of the UX Trade</title>
		<link>http://uxnet.org/archives/867</link>
		<comments>http://uxnet.org/archives/867#comments</comments>
		<pubDate>Wed, 12 Mar 2008 01:47:56 +0000</pubDate>
		<dc:creator>Kenny Chen</dc:creator>
		
		<category><![CDATA[Calendar]]></category>

		<category><![CDATA[Los Angeles, CA, USA]]></category>

		<guid isPermaLink="false">http://uxnet.org/archives/867</guid>
		<description><![CDATA[[ March 20, 2008; 7:00 pm; ] The Los Angeles User Experience Meetup is having an event Tools of the UX Trade on Thursday, March 20, 2008 at 7:00 PM. The event will be held at LA Times Interactive.

The event will focus on software, methods, and tools used (or want to use) in your UX work. In addition to the lively discussions, [...]]]></description>
			<content:encoded><![CDATA[<div class="intact_table"><table class="ec3_schedule"><tr><td colspan="3">March 20, 2008</td></tr><tr><td colspan="3">7:00 pm</td></tr></table></div><p><a href="http://ia.meetup.com/55/">The Los Angeles User Experience Meetup</a> is having an event <a href="http://ia.meetup.com/55/calendar/7384256/">Tools of the UX Trade</a> on Thursday, March 20, 2008 at 7:00 PM. The event will be held at <a href="http://maps.google.com/maps?f=q&amp;hl=en&amp;geocode=&amp;q=202+West+First+Street+,+los+angeles,+ca&amp;sll=37.0625,-95.677068&amp;sspn=45.601981,112.587891&amp;ie=UTF8&amp;z=16&amp;iwloc=addr">LA Times Interactive</a>.</p>
<p>The event will focus on software, methods, and tools used (or want to use) in your UX work. In addition to the lively discussions, food and beverages will be provided.</p>
<p>At the time of this posting, all 100 spots are full, but keep checking back, as spots usually open up closer to the event date from those who already RSVP&#8217;d but can&#8217;t make it.</p>
]]></content:encoded>
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		<item>
		<title>Welcome to Los Angeles, CA</title>
		<link>http://uxnet.org/archives/866</link>
		<comments>http://uxnet.org/archives/866#comments</comments>
		<pubDate>Wed, 12 Mar 2008 01:24:27 +0000</pubDate>
		<dc:creator>Kenny Chen</dc:creator>
		
		<category><![CDATA[Los Angeles, CA, USA]]></category>

		<category><![CDATA[LocaleWelcome]]></category>

		<guid isPermaLink="false">http://uxnet.org/archives/866</guid>
		<description><![CDATA[Greetings, Los Angeles!
As you are probably aware, the User Experience/Interaction Design community in Los Angeles is growing everyday. If you are already in the field or are interested in learning more about it then attending local UX related events around the area is a great place to start. I&#8217;ll be posting events as I hear [...]]]></description>
			<content:encoded><![CDATA[<p>Greetings, Los Angeles!</p>
<p>As you are probably aware, the User Experience/Interaction Design community in Los Angeles is growing everyday. If you are already in the field or are interested in learning more about it then attending local UX related events around the area is a great place to start. I&#8217;ll be posting events as I hear about them as well as any other interesting Los Angeles UX related things I come across.</p>
<p>Let me take a brief moment to introduce myself - My name is Kenny Chen and I&#8217;m a User Experience Designer in Southern California having worked with everything from websites, enterprise software, consumer electronics, social networks, and mobile devices. I&#8217;ll be serving as a local ambassador for the Los Angeles area. The position was previously occupied by Jessyca Frederick and from what I hear, she did a wonderful job, so I hope I can do the same.</p>
<p>If you have any events or news that you think may be of interest to Los Angeles (or even Orange County), feel free to contact me and let me know.</p>
]]></content:encoded>
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		<item>
		<title>CTS 2008 (Irvine, CA, USA)</title>
		<link>http://uxnet.org/archives/571</link>
		<comments>http://uxnet.org/archives/571#comments</comments>
		<pubDate>Thu, 03 Jan 2008 03:42:35 +0000</pubDate>
		<dc:creator>Conference Editor</dc:creator>
		
		<category><![CDATA[Calendar]]></category>

		<category><![CDATA[Conference]]></category>

		<category><![CDATA[Los Angeles, CA, USA]]></category>

		<guid isPermaLink="false">http://uxnet.org/archives/571</guid>
		<description><![CDATA[[ May 19, 2008 to May 23, 2008. ] The 2008 International Symposium on Collaborative Technologies and Systems, CTS 2008, will address, explore and exchange information on the state-of-the-art in collaborative enterprises, their modeling and simulation, design and use, and their impact. Participation is extended to researchers, designers, educators and interested parties in all CTS disciplines and specialties.

Topics in the "Human Systems and Collaboration" [...]]]></description>
			<content:encoded><![CDATA[<div class="intact_table"><table class="ec3_schedule"><tr><td class="ec3_start">May 19, 2008</td><td class="ec3_to">to</td><td class="ec3_end">May 23, 2008</td></tr></table></div><p>The 2008 International Symposium on Collaborative Technologies and Systems, <a href="http://cisedu.us/cis/cts/08/">CTS 2008</a>, will address, explore and exchange information on the state-of-the-art in collaborative enterprises, their modeling and simulation, design and use, and their impact. Participation is extended to researchers, designers, educators and interested parties in all CTS disciplines and specialties.</p>
<p>Topics in the &#8220;Human Systems and Collaboration&#8221; area:</p>
<ul>
<li>Coordination and Cooperation Mechanisms</li>
<li>Group Characteristics and Social Factors in CE</li>
<li>Cultural Aspects &amp; Human Factors in Collaboration</li>
<li>Human-machine Collaborative Interaction</li>
<li>Awareness in Collaborative Systems</li>
<li>Collaborative Human-Centered Systems</li>
<li>Cognitive and Psychological Issues in Collaboration</li>
<li>Affective, Emotive &amp; Conative Aspects in Collaboration</li>
<li>Interfaces for Collaborative Work</li>
<li>Visualization of Collaborative Processes &amp; Applications</li>
</ul>
]]></content:encoded>
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		<title>Art Center Design Conference 2008 (Pasadena, CA, USA)</title>
		<link>http://uxnet.org/archives/539</link>
		<comments>http://uxnet.org/archives/539#comments</comments>
		<pubDate>Tue, 01 Jan 2008 03:01:13 +0000</pubDate>
		<dc:creator>Conference Editor</dc:creator>
		
		<category><![CDATA[Calendar]]></category>

		<category><![CDATA[Conference]]></category>

		<category><![CDATA[Los Angeles, CA, USA]]></category>

		<guid isPermaLink="false">http://uxnet.org/archives/539</guid>
		<description><![CDATA[[ May 7, 2008 to May 9, 2008. ] The biennial Art Center Design Conference is a three-day international gathering of entrepreneurs, thought leaders, and innovators from many fields and disciplines.  The 2008 Conference, Serious Play, will explore the essential role of play in business, the arts, science, storytelling, technology, and more.

Speakers include:

	 Michael Curry, Puppet Master
	 Elizabeth Diller, Visionary Architect
	 David Macaulay, [...]]]></description>
			<content:encoded><![CDATA[<div class="intact_table"><table class="ec3_schedule"><tr><td class="ec3_start">May 7, 2008</td><td class="ec3_to">to</td><td class="ec3_end">May 9, 2008</td></tr></table></div><p>The biennial <a href="http://www2.artcenter.edu/designconference/">Art Center Design Conference</a> is a three-day international gathering of entrepreneurs, thought leaders, and innovators from many fields and disciplines.  The 2008 Conference, <em>Serious Play</em>, will explore the essential role of play in business, the arts, science, storytelling, technology, and more.</p>
<p>Speakers include:</p>
<ul>
<li> Michael Curry, Puppet Master</li>
<li> Elizabeth Diller, Visionary Architect</li>
<li> David Macaulay, Author, Illustrator, Storyteller</li>
<li> John Maeda, Digital Guru</li>
<li> Paula Scher, Graphic Designer and Artist</li>
<li> Irene Au, Director of User Experience, Google Inc.</li>
<li> Tim Brown,  Design Thinker, IDEO President and CEO</li>
</ul>
]]></content:encoded>
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